THUNDERBIRDS ARE GO

thunderbird3

repairs as a repair ship does
has federation repair team special weapon
can attack is equiped with phasers and photon torpedoes


PUT ALL FILES IN FOLDERS

odf in odf/ships
sod in sod
tga in textures/rgb
bmp in bitmaps/admirals log/ships

add thunderbird3.odf 0 to tech1 and fulltech files in techtree folder

put in as builditem** = "thunderbird3" where ever you want it to build from 

add line b_thunderbird3    gbtb3           0 0 64 64

in gui global file located in sprites folder,  in the federation build buttons section 

theres no wireframe yet feel free to do with as you want with this ship

its my first attempt

so be kind



included is the milkshape masterfile tbs.ms3d

im crap with textures so maybe someone might add the details its lacking

the trick with getting more than one plasma emmitter to work on this

was to use one small, one med and one large emmiter node connected to the engine node

any probs or questions

email karnevil-9@hotmail.com

all credit goes to the tutorials of major a payne and westworlds bbom

very well thought out

cheers 
